watertank: (Default)
[personal profile] watertank
experience-dependent (games) vs experience-independent ( abstract) learning.

dilemma: a) learning has to be experience-specific, so that the learner get hang of key prototypes and ask/see details that the master might omit in an explanation; b) learning has to be experience-independent, so that the learner is enabled to solve problems within future new experiences.

the faster the [predicted] change in experiences ( environment?), the more abstract the process of learning should be. ( is this true or the opposite is correct? i.e. if things don't change, then abstract learning is a more durable tool?)
This account has disabled anonymous posting.
If you don't have an account you can create one now.
HTML doesn't work in the subject.
More info about formatting

January 2023

S M T W T F S
1234567
8910 11121314
15161718192021
22232425262728
293031    

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 4th, 2025 08:19 am
Powered by Dreamwidth Studios